I’ve been experimenting with Blender’s cloth physics simulator and using my human head model.
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Battle of the Bands Solo
At the Battle of the Bands at my high school, my band decided I should play a 5-minute solo in place of another song. I planned out the very basic form solo, and the ending sequence, but most of it … Continue reading
Shadow (image)
A fun experiment with shadows in Blender. Click below for the gallery.
Drums – Rock Solos
Some rock solos recorded at home in 2009:
Toon Castle (image)
I wanted to use the cell-shaded manikin in an animated cartoon, so I created this setting: a toon-looking castle to be viewed as 2-dimensional. Almost everything is cell-shaded to some degree, even the bricks. It took a lot of time, but I’m … Continue reading
Earth Face Hybrid (image)
I don’t remember how I got the idea to combine these two projects, but I’m very happy with the result. Basically, I re-made the earth model, but used head models instead of spheres: Song: A New Beginning -Good Charlotte pics:
Human Face (image series)
I decided to make a human face in Blender to have for future projects and to test my modeling skills. I just took front and side-view diagrams of a head from google images and used them as references.
Sunset on Moon (animation)
I wanted to animate a “sunset” on the moon. I used a tutorial to get the right textures for the earth (land, clouds, atmospheric glow). I experimented with material nodes to get the effect of city lights appearing only on the dark … Continue reading
Wooden Figure w/ Light (image series)
I took the manikin figure I made and gave it a wooden texture. The stills are meant to be viewed in order. Click below for gallery.
Human Mannequin Figure (image series)
I wanted to have the model of a human figure, for use in future projects. I started this with a 3D stick figure in mind, but I realized that an artist’s manikin would be better for what I want to … Continue reading
Youth Mission Trip: Manassas, VA
Last summer, I went with my youth group at Valley Christian Church on a week-long community service trip with the organization Group Work Camps. My group did various jobs throughout the week. It was a great opportunity to help people, and … Continue reading
Basketball model (image)
This project required some more complex modeling and texturing; a good benchmark of my progress at the time.
Dice model (image)
Basic modeling in Blender
Dino (image series)
This is a good example of a project that is premature. I was happy with it at the time, but looking back, I was nowhere near ready to make something like this. The anatomy of the model is probably the biggest … Continue reading
Lightsaber model (image series)
I modeled a lightsaber from Star Wars and am pretty happy with how it turned out. I learned how to work with halo effects for the beam. The hilt definitely could have been modeled better and with more detail, but it … Continue reading