As part of my ongoing effort to decorate my apartment, I decided to make another painting on a wrapped canvas—this one with a more original subject, unlike the Gorilla and Butterfly pair. For a long time, I’ve been interested in the … Continue reading
Art projects
Color Quadrant Series (painting)
Around mid-2016, my friends and I thought it would be fun to make a painting together. I had this idea of doing basically a color-by-number painting, where the canvas is divided into four sections and each person uses their own choice … Continue reading
Synapse: my 3D print shop on Shapeways.com
I’ve been wanting to do this for a long time. The 3D print company Shapeways allows users to create “online shops” on its website, where other users can order 3D prints of their designs. The shop owners mark up their … Continue reading
Embrace planter (hardware)
Another 3D model to be printed and filled with plants —created a long time ago, but recently edited to have thicker walls and a smaller overall size. I made this one with drainage holes and a fitted tray underneath to … Continue reading
Cubic planter series (hardware)
I designed these models as a series of flower pots for 3D printing. Plants growing out of geometry dominated by right angles—the thing that struck me about this concept and motivated me to put these ideas into reality is the … Continue reading
Yin Yang vessel (hardware)
Everyone’s seen the yin and yang symbol before. At its most basic (and I only really know the basics), it’s meant to convey the idea that all natural forces have a corresponding opposite and cannot exist or have identity without … Continue reading
Mother Bird (image)
When I was in grade school, I drew this picture to give to my mom for Mother’s Day: She hung it up in her classroom, and she said the kids in her classes always liked it and asked her about … Continue reading
Zombie Command Center (image)
In this project my aim was to model a building quickly and with a low polygon count (important for resources in game development).
Walk Cycle (animation)
I’ve done walking animations before, but I spent more time on this one and focused more on the subtle parts. I also learned how to get that really soft, clean kind of shading on the material.
Wood Figure Travels (image series)
Here I got some more practice on doing realistic but expressive poses, and had some fun putting together immersive backgrounds.
Velocity (sculpture)
I took a sculpture class at Wheaton because I wanted to pick up some useful perspectives for the projects that I do on the computer. In this project we learned how to model a human head in clay and were … Continue reading
Pixelated Inverse Triple Toroid (sculpture)
My artistic side had no idea what to call it, so I went with a more technical label. Simple in concept (based on a random notebook doodle), complex in implementation. This project was a very rewarding one.
Stagnation (sculpture)
Castle (animation)
I just finished a short movie with the cartoon castle and figures I made. I’ve found that creating realistic movements in animation is more challenging than it appears, but I learned a lot here. Music: Legend of Zelda Main Theme
My Story on MSG Varsity
The network MSG Varsity did a story on me on the show The High School Journal. A crew came to my house and interviewed me and then filmed a band practice at my church. I was also able to show some … Continue reading